Currently wrapping up the final post production on two long-form projects, both set for release in 2017, of which are titled MAN & THREE WORLDS respectively.
They are grouped together for multiple reasons, most of which are not important for me to state on paper, though, I believe, will be somewhat self-evident upon inspection. Even maybe an ah-ha moment at a later date. As Ozu was once heard remarking, "The end of a film is its beginning". I stand firm on his statement, at this time.
This body of work is somewhat hard to define in the current media space as it exists today. MAN and THREE WORLDS are closely related to feature films, but, share some space with the concepts of internet defined new media, and also, classic single channel works. The division of labor hierarchy, a stalwart of fiction filmmaking was not really present, and nothing in the process was ever too familiar. Simply put, it was a bottom-up effort (of course, with ample help, without which, all three, non-existent). With that said, all three were created with different methodology, defined by their own individual worlds, under a larger, unified universe.
But, I am at the state where I do need to raise a bit of capital to see this through completely into a shippable, or at least, releasable product. Very little $$ comparatively, but enough so that I am seriously considering a CROWD FUNDING CAMPAIGN. In fact, unless someone comes along this week and puts up used car money, I'll go that route, not so begrudgingly anymore, because I think the urge to share overrides my conditioned response to crowd sourcing fiction. On second thought, I hardly call these works fiction in the common language sense ( language is never 1 to 1) so most importantly betweeen the two parties involved, you need to see them, but first I must finish.
Also, to really ride #skininthegame to its conclusion, here is some prototype artwork for the projects. I have never shared this early in the art direction process, as art is historically done when presented in its final form. But, art is now software, as art is a product of its time and software has eaten the whole, entire fucking world in its time. Also, software is always beta.
So, here is my beta version artwork posters for the collective of THREE MARKS TOO MANY SIGNALS projects. These are again another collaborative effort with my long time friend, artist Ali Sabet who puts up with my art direction barking, which often gets reversed by better instincts. Note that CANYON is already released, but will be updated with a film poster as well to go along with the album art.
NOTE: Everything in this post is temporary. Except, the fact that the projects are releasing.