World Cinema

Will be a guest on FILMWAX radio later this month in support of the new projects

As part of the promotional run for the 4/21 double feature screening, I got invited to do the popular film podcast, FILMWAX Radio. The episode should air later this month. 

My producing partner Charles goes in to film an interview segment with CHICAGO FILM NEWS later this week.

All in all, things are moving along on getting these films out into the public space. We have gotten several distribution offers (for the only film we are showing to companies right now), and are weighing our options.

My real drive at the moment is showing these films together since they are all part of the same series along with CANYON. But, of course, I'm flexible on this since this is not all under my control.

In any case, if you're reading this, and program film slots, let's talk. It's a win, win.

First teaser trailer goes live for our latest feature project MAN

Coming sometime in 2018 is my latest feature film, MAN. This is the first available teaser for the project. We are currently creating our release schedule though I have no estimates other than "sometime, 2018". If you'll make some noise about it, the sooner it will find its way. 

The film has yet to world premiere (working on securing dates/venue) although it has won its first award a little over a month ago at a private festival event (CICFF). 

This is 1/3 of the THREE MARKS, TOO MANY SIGNALS trilogy, which features the already released 2016 project, CANYON, and the forthcoming feature film, THREE WORLDS (also a 2018 release).

alternatively, on vimeo if you prefer:

Tomorrow is the LA premiere of "A DYING KING"

Tomorrow starts the limited theatrical run of my friend Bobak's documentary, A DYING KING. I spent a good amount of time on this production, which spanned many years. This was a real passion project for him, and never having made a film before, he took a giant leap of faith & unsurprisingly, saw it to the end. Most people will never realize the difficulty in completing an independent film, let alone a feature-length documentary. The amount of work just compounds & whenever you think you are finished, a whole new set of challenges appear. 

You can catch the film this week in LA, starting Wednesday at Laemmle Music Hall, Beverly Hills; Thursday at Laemmle Town Center 5, Encino. A New York run starts the following week and it will tour through several cities including some European ones.

The online release starts in 2018.  

Here is a link to the LA Times review:
http://www.latimes.com/entertainment/movies/la-et-mn-dying-king-review-20171114-story.html

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On Thin Skins & Dreams of the 21st Century Cinema

Any time I write directly about film as a 20th century media living in a 21st century world, people get upset. My feeling is that the emotion is tied to a sort of existential anxiety about identity and career, coupled with nostalgia for something we hold dear. I get it.

I love cinema. It’s one of my most beloved passions. But, massive changes are upon us, both on the business end, and even more harrowing, the loss of cultural influence of a media that has absolutely dominated the 20th century. But, if we are to keep this thing moving forward, we all have a responsibility to create a clear vision of the road ahead. This is not a community effort, which would be impossible, but an individual one which demands honesty, projection and ACTION.

What this means is that a) the content has to change b) the delivery of said content (don’t be hurt by the use of that word) has to change c) the form of said content has to evolve d) all of the above. Does this mean VR, does this mean 4D, or the end of the movie star and lower budgets, or does this mean something else all together. 

I often hear people complaining about the lack of interesting movies being made. The classic, “they don’t make em like they used to” phrase. Bullshit. If they did “make em like they used too”, we would collectively be bored out of our fucking minds, because we would still be stuck getting sequel 300 of ON THE WATERFRONT (and I love that damn movie). Second, and more important, a ton of fantastic movies are made every damn year. This is without question. There is no lack in storytelling. That is the easiest and laziest fallback to a more complicated challenge. One that I hear time and time again. You cannot make this argument without context.

The real problem is an existential one. A question of supply and demand, and of a now, classical art that is too frightened of the future and too in love with its past to break through the noise. What does this mean? Without experimentation, and I mean real gritty experimentation we cannot know exactly, but, if we continue along the same path, this thing we all love so much will go the way of OPERA. And when it does, the good ol days is all we got.

People often point to studies done years ago about how the cinema is as strong as ever. This is misguided, because again, supply has increased, demand has decreased, while ticket prices have increased. It’s a shadow show. The decline of the American people going to the movies over the years has fallen drastically, while at the same time, the growth of media has increased tremendously. This is why Hollywood bets on the tentpole comic book franchises, those giant movies with endless sequels and stories cultivated years ago. That is where they have a true competitive advantage for now. Scale above all else.

But if you aren’t aware of Moore’s Law and exponential growth, its a good time to use wikipedia because those massive CGI movies are not far off to being replicated at home, with but a few talented people. We are already seeing that stuff being reproduced by small teams and sometimes individually on Youtube. We are not on stable grounds, and nothing, not even the most beloved, is safe. 

Build the future, and bet on your vision. Cherish LAWRENCE OF ARABIA, but please, don’t remake it.

______________

article originally posted on Medium

The "BEST OF" lie....

A NEW YEAR comes, and with that a faux clean plate. But just before the dial switch, we were all inundated by a seemingly never ending orgy of "best of" lists.

Chalked with hyperbole and irreverence; blogs, twitter, magazines and online media outlets who endow themselves with "tastemaker" monikers espoused the loves of the year. 

Most of these lists where "best of" lists, and not the more truthful, "favorites" list. A big difference in meaning. 

Now, a best of list of athletes is probably measurable. And so is a host of other things in which quantifying makes sense. But in the arts, the only true purpose these lists  holds is consumerism or elitism.

Because, "best" is nonsensical in arts. Unless you specify it, and in that specification, it is quantifiable it is meaningless.

If best meant theatrical sales, than you have a measure. If best is "rotten tomatoes" ratings, then you have a measure.

If best is personal, than its favorite. And that's what it all comes down to. Of course, none of us has the time to view 30,000 productions, so, we watch the most accessible or ones that have been picked out. 

Best in the arts does serve a purpose. Award shows, to bring in more business. Or, helping individual careers to obtain more opportunities because of a certain popularity that comes with providing more value than the average. That's it. Nothing more. You cannot quantify the ephemeral, until you actually can.

the lusting after things beyond our control....

One thought of late has been about my relatively recent obsession with animation. Ghibli obviously being the crown jewel of the cinematic version, has my complete undivided attention, a feat of impossibility these attention starved days. My most anticipated movie this year for me, the one that really gets me excited is THE TALE OF THE PRINCESS KAGUYA, and the previous year was Miyazaki's THE WING RISES. 

That happened to be my favorite movie going experience as well. I was all alone in the theater. 

My reasoning can be in due part to Ghibli's scarcity. Miyazaki is retired, and Takahata I'm assuming will too. Takahata is in his late seventies. They are the last of the 2D master's and with them retired, the cinematic art form of traditional animation will suffer a great, incalculable loss.

I also feel that my obsession is driven by the fact that this process is so foreign to me, but such a specialized gift that is not aided much by other things in it's raw sense. It is an expression from hand to screen. And, I also know with almost absolute certainty that I can never personally draw a 2D movie. (However, I would be more than happy to direct. In fact, I have a concept ready to go, so go ahead and hit that contact button if you're a a visionary first, and a super cool investor second. Thanks.)

We often do storyboards in live action, then film it. The process itself is always a reenactment of something. A reenactment of life when we work in the pseudo realism tradition of today. One that is in love with it's scripts.  Of course, cinema is full of examples of people who strove for something else. The Tarkovsky's, Chris Marker's and a grand host of other's rejected this traditional Western reenactment for for something else. I only use these two examples to expedite this thought to page. 

Animation to me is a pure process. Of course, massive amounts of man power and time (often much more time than live action) are needed to make it happen, but in it's purest sense, it lives on a piece of paper. Less tools, less middle men, less technology and much more a translation of a dream.

this is my favorite studio  logo....

this is my favorite studio  logo....



9.7.14 - 9.14.14 - THE LIST

Film list from the previous week:

1. Steamboy - Kazahuro Otomo 
2. Metropolis - Rintaro 
3. Battles Without Honor and Humanity - Kinji Fukasaku
4. Dodes'ka-den - Akira Kurosawa
5. Galaxy Express 999 - Rintaro (the film version)

This was an anime heavy month for me, as I had to reexamine the form for various purposes. The sensibilities at times are out of sync with what I personally enjoy, but in other moments and depending on direction, the works are spellbinding.  

Some of my favorite films of all time are "anime", although most of those titles fall unto the Ghibli team, which mostly functions in a separate category then "anime" in it's most common associations. It's almost impossible to dislike what Ghibli produces, but I feel hesitant to even write about those works, because to do so feels heavily redundant. If you don't enjoy what Ghibil has to offer, you're probably not interesting in movies in general.  

But there are some other anime classics that remain deeply integrated into my psyche.  The sheer weight of imagery in AKIRA, the collective works of Satoshi Kon, and Shinichirō Watanabe's Cowboy Bebop series are some examples.  Yes, these examples are generally the touchstones for the genre, but again, I'm far from an expert in this subject.   

just gander at the insanity of this image....

just gander at the insanity of this image....


the future: a robot, the human....

Last night, towards the end of an intimate wedding, three men huddled together at the back of a fancy hotel courtyard, cocktails in hand, discussing THE SINGULARITY. An almost spontaneous conversation with very little pre-talk. Straight faced, and committed.     

Two days prior, in a small downtown bar, the patron and bartender sparked up several conversations. It was obvious that these talks happened quite regularly. As one conversation bounced to the next, THE SINGULARITY reared its once ambiguous head into the dialogue seconds before serialized Japanese Yakuza movies from the 70's.   

A week before this, in a large cafe with a direct path to the Hollywood sign, a man and a women, after a lemonade and espresso chatted about the robotic overlords; one part jest, one part contemplative certainty.  

THE SINGULARITY: no longer relegated to sci-fi dork-hood, or computer scientist savants and futurist with lots of time on their hands.  It is now part of the dialogue. Maybe not with the same rapidity as The Kardashians, but in enough minds to infer that it's manifestation is inevitable. Lets just make sure we can become friendly enough to make room, because our time as the top of the chain is limited.  As Douglas Rushkoff states, "I'm on team human".


a thank you to Roger Ebert.

I'm pretty sure everybody that has had, at the very least, a sliver of interest in the movies and the language of cinema has a story to share about Roger Ebert.  

Whether it was about influence, or insight, or passion, or disagreement, Roger Ebert was big time.  

He loved movies so much, that it's inconceivable to think of any figure in these modern times, to exhibit the same anti-cynicism and commitment to cinema.  Almost all of us are in a sort of ambivalent love affair with movies these days.  For all the never ending enthusiasm and commitment to reach higher, there is always the death knell, the Holy Motors sign off.  Which was quite convincing by the way (btw ya’lls).

Somehow, both views fit.  But, it is fitting and sad, that Ebert, along with the rest of the classicist have now passed.  These were figures of what can be now called, "the good old days".  And we can cherish that, because its history has been written.  A place exists for the past.  It has happened, and it was witnessed.  The future however, is always a place of uncertainty.  Anxiety is birthed from the unknown.  And humans, given a dose of evolutionary psychology, always feel mixed about that which cannot be controlled.

The beauty of Ebert was that the man always committed to passionate thinking.  He was not afraid.  Nor was he afraid to change his mind.  

At his older age, he became a king of new media. With twitter, he could troll with the best of them.  His stance against video games as art was legendary.  Here was a man, not afraid of the consequences of thought, nor its expression.  Nor was he scared of being bullied for thinking.

Bombarded by children angered by an opinion, he pressed forward with what I can only assume was a grin.  Remember is beef with Vincent Gallo.  The man didn't back down from insults.  A classic game of "yo momma".  And he did this with a smile.  That's respectable. That’s heart.  

And no other critic could circumnavigate the mainstream all the while, championing the independent quite like Ebert. Who will ever have that leverage?  Who will ever care enough?

What a sincere love of something.  It was poetic to witness.  RIP Roger Ebert and thank you.  My mother thanks you.  She loved you.  

See you at the movies; home theater actually, because we all know that's where this is all leading, right?

gritty handheld style it is not, asshole.

After watching a recent Hollywood film lauded as one of the great achievements of the year (the year would be last), I did what I do when I can't seem to figure out the hype from the fact.  At the very least, my facts against mediocrity.

So, I turned into some reviews to hear the voice of the critic.  Now, I only do this after the movie.  Mostly, just to gauge the critical zeitgeist and maybe to pick up on points that I neglected, or tuned out possibly due to bias.  In fact, often, I want to be proved wrong.  I want to be moved to believe that the movie was a masterpiece and I was just being an asshole, or plainly, ignorant.

So, after flipping through a couple of these eloquent reviews, one phrase stood out from the rest, breathing fire into the cultural void of existence. "Gritty handheld style" was this very phrase.  

Everytime I read something so asinine, I want to stop and call out to my maker.  But the fact that this was repeated in no less then 5 reviews in back to back succession makes me think, that sometimes, people are in a haze of automation, devoid of anything critical, analytical, or imaginative.  

Gritty handheld style in this particular case was nothing at all gritty.  What the fuck does this describe?  Realism?  Well, in this particular case, not at all.  Does it describe fortitude or determination.  No.  50 million dollars with the best technical minds around making fiction never ever fucking equates to GRITTY.  Ever.  (well, actually, there are a couple cases historically.  this is not one.  and I'm assuming, the budget never crossed the 25million mark) 

What it does describe however, is that all these clowns picked up the same description from wherever the hell, like 10 years ago, and decided to use it again, and again, and again, and thus removing any descriptive quality about it, in favor of press releasing a review.  In today's language, this just fucking blows.

I call for an indefinite ban, and personal banishment for any hee-haw that uses the phrase, "gritty handheld style" to describe anything related to a film.  They can however, use it to describe their latest iphone video of there cat licking its nuts.  As long as the phone is not locked down on a tripod, and that it is in fact, gritty by definition.

Enter the POV.

True POV camera work is a relative staple in video games.  These games, often of the FPS (first person shooter) variety, imply a world as scene by the lead character, which by way of controller, is you, the player.

Similar to the field of vision of humans, we see exactly as the character does.  Some other information might be provided by the GUI (such as maps, weapons, etc), but essentially, you see the world through your eyes.  

Movies have used POV shoots as a supplementary technique for many years.  But, whereas it was a very difficult thing to achieve in Orson Welles world, it is easier to do in Gasper Noe's time.  The gear has gotten smaller.  The apparatus has changed.

In video games set pieces, we can move from a wide, to a follow, straight to a POV all in one movement.  

This camera flexibility and movement is the new norm in most Hollywood films.  In essence, the building of shot structure in a movie like BATMAN is rendered first in a computer.  It borrows heavily from video games.  But, a real world camera with real world actors can never be as flexible as the camera in a computer world.    

Now, here in lies a thought.  If, after all these years video games tried to be more like movies, what happens when movies try to be more like video games?

What happens when the story lines, graphics, writing gets as good or better than the movie version?  I'm sure many kids will argue that it already has.  

So, what now?  Its telling to note that the cost of the top tier tentpole video games cost as much or more then tentpole Hollywood films.  

At some point, the kids will stick to a world where there POV is in control, with options and feedback that a passive form like Hollywood movies cannot provide.  2 hours of passive entertainment versus 60+ hours of active entertainment.  You can argue that they are two different things, but, when both try to emulate one another, it becomes very hard to differentiate.

We need to get out of the passive.  We need to trust our audience a little more.  The short term gains from the sequel syndrome will have huge consequences in a few years.

In Paris, waiting for Godot. (10-26-12)

(originally written 10-26-12)

I've been out on assignment for the last week in Paris.  I've learned some things during this trip that’s dawned on me with more weight then the years previous.  Age does that, doesn't it.  Perspective is a fast track to the discovery of subjectivity in all human experience, and shit, the more of it, the better.  

Most of the things learned are of a personal nature.  I usually forget most of these insights once settled back into my norm, but still, its a good feeling and you can't take that away from me.

But, what I am most preoccupied with is the refinement of Parisians in aspects of society, compared to us Americans.  The dress code, the social habits, the little nuances.  We slobber over our apple pie, and they, with a fork in left hand, nibble at those little pastries with the delicacy of a surgeon.  Ironically, with all these refinements, Paris doesn't understand the concept of customer service.  And, this is NOT just my little opinion.  This is a known fact, like that of gravity, or the law of inertia (yes, i understand, we are past linear Newtonianism’s, but entertain me this one time).

Paris - shot from Hotel du Louvre

Paris - shot from Hotel du Louvre

And, most important, the thing that I'm taking away from this particular journey, is the same as any of those recent trips I've taken recently, where, by necessity and a little willpower, I turn off the data on my GODDAMN SMART PHONE.   A wonderful thing happens after you survive the initial shakes of withdrawal.  A simple lesson we all intuitively understand; Life is better lived, then wasted eyeing a little screen, scrolling endlessly in the sea of public opinion, whose constantly engrossed in sharing a few of those tidbits of information and ideas that comes to ones head, with few if any conscientious filters. Ah, the pedestrian, mundane and irrelevant thought of the second. It’s gross desire for declaration!  I'm through with these pocket sized opinions and observations for the time being.  I never wanted them to begin with (is this really true), but, psychology has me (we, us) lacking self-control, gripped unconsciously, deep in a Pavlovian headlock because of a few loopholes of mind.  

See, you might not know it, but if your updating your social media accounts 20 time a day, or logging in 20 times a day its probably a solidified, honest to goodness habit at this point.  Your a little dog salivating at the ringing of the bell, telling you its lunch time, whether your getting a real treat or a trick, doesn't matter.